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Choosing shot size

Size is chosen by the smallest feature the media must reach and the coverage required, not by the size of the part.

A common error is to scale the media to the workpiece: big part, big shot. The relationship that matters is between the particle and the feature. Media cannot clean or peen a recess it cannot enter, so the smallest internal radius, groove or hole in the part sets the upper limit on grain size.

Coverage sets the lower limit in a different way. At a given mass flow, smaller particles mean more impacts per second and therefore faster coverage, but each impact carries less energy. A peening intensity that cannot be reached with fine media has to be reached with coarser media and fewer, harder impacts.

Finish follows size directly. Fine media produces a fine, even, satin surface; coarse media produces a visibly textured one. Where the blast finish is the final appearance rather than a preparation step, size is an appearance decision as much as a process one.

Where the two limits conflict — a deep recess that also needs high intensity — the answer is usually two operations rather than one compromise size.

Specifications

Upper limitThe smallest recess to be reached
CoverageFiner media, more impacts, less energy each
FinishFine media, satin; coarse media, textured
ConflictTwo operations rather than one compromise

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Tell us the substrate, the finish you have to hand over and the machine you are running, and we will recommend the alloy, the shape and the size range against it.